Initial Commit

This commit is contained in:
WhyKorp
2023-10-17 21:54:01 +02:00
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commit 4ab6f77279
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nav.main-nav ul li.btn-nav1{
list-style-type: none;
display: inline-block;
}
nav.main-nav ul li.btn-nav1 a{
color: white;
background-color: #4C33FF;
text-decoration: none;
padding: 10px;
font-size: 30px;
}
nav.main-nav ul li.btn-nav1:hover a{
background-color: #301D74;
transition: 0.5s all;
}
body{
background-color: #101010;
}
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" type="image/png" sizes="16x16" href="img/favicon.png">
<link rel="stylesheet" type="text/css" href="css/style.css">
<title>Whykioh</title>
</head>
<body>
<nav class="main-nav">
<ul>
<li class="btn-nav1">
<a href="#">
Accueil
</a>
</li>
<li class="btn-nav1">
<a href="youtube/index.html">
Youtube & Twitch
</a>
</li>
<li class="btn-nav1">
<a href="swordariastudios/index.html">
Swordaria Studios
</a>
</li>
<li class="btn-nav1">
<a href="tools/index.html">
Outils
</a>
</li>
</ul>
</nav>
<h1>
Bienvenue sur le site de Whykioh !
</h1>
</body>
</html>
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>
Swordaria Studios
</title>
</head>
<body>
<h1>
Swordaria Studios
</h1>
</body>
</html>
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MIT License
Copyright (c) 2017 Pavel Dobryakov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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# Colorful Fluid Animation
Modified version of [PavelDoGreat](https://github.com/PavelDoGreat)'s [WebGL-Fluid-Simulation](https://github.com/PavelDoGreat/WebGL-Fluid-Simulation) to work with Wallpaper Engine.
Download/Subscribe here: https://steamcommunity.com/sharedfiles/filedetails/?id=1748506393
# Screenshots
![screenshot](https://i.imgur.com/UuxjSK4.jpg)
![screenshot](https://i.imgur.com/E79h6uA.jpg)
![screenshot](https://i.imgur.com/t3xbeYG.jpg)
![screenshot](https://i.imgur.com/Ntem6Oi.jpg)
![screenshot](https://i.imgur.com/pQc7g2p.jpg)
![screenshot](https://i.imgur.com/0vuwsru.jpg)
![screenshot](https://i.imgur.com/r289w1u.png)
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="Cache-Control" content="no-cache">
<link rel="icon" type="image/png" sizes="16x16" href="img/favicon.png">
<title>Fluid Simulation - WhykiohTools</title>
<style>
* {
user-select: none;
}
html, body {
overflow: hidden;
}
body {
margin: 0;
position: fixed;
width: 100%;
height: 100%;
}
canvas {
width: 100%;
height: 100%;
background-size: cover;
background-repeat: no-repeat;
background-position: center;
}
.dg {
opacity: 0.9;
}
.dg .property-name {
overflow: visible;
}
.bigFont {
font-size: 150%;
color: #8C8C8C;
}
.cr.function.appBigFont {
font-size: 150%;
line-height: 27px;
background-color: #2F4F4F;
}
.cr.function.appBigFont .property-name {
float: none;
}
.cr.function.appBigFont .icon {
position: sticky;
bottom: 27px;
}
</style>
</head>
<body>
<canvas></canvas>
<script src="./script.js"></script>
<a href="javascript:history.back()" img="img/back_arrow.png"></a>
</body>
</html>
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{
"approved" : true,
"contentrating" : "Everyone",
"description" : "Source Code: https://github.com/Delivator/WebGL-Fluid-Simulation\nCredit: https://github.com/PavelDoGreat/WebGL-Fluid-Simulation\n\n[h1] If the wallpaper is not working, try resetting the wallpaper engine system settings! [/h1]\nNo idea why but my wallpaper suddenly stopped working and resetting the Wallpaper Engine settings fixed it for me.",
"file" : "index.html",
"general" :
{
"properties" :
{
"audio_responsive" :
{
"order" : 117,
"text" : "Audio Responsive",
"type" : "bool",
"value" : true
},
"background_color" :
{
"order" : 106,
"text" : "Background Color",
"type" : "color",
"value" : "0 0 0"
},
"background_image" :
{
"condition" : "use_background_image.value",
"fileType" : "image",
"order" : 103,
"text" : "Background Image",
"type" : "file",
"value" : ""
},
"background_image_size" :
{
"condition" : "use_background_image.value",
"options" :
[
{
"label" : "Contain",
"value" : "contain"
},
{
"label" : "Cover",
"value" : "Cover"
}
],
"order" : 105,
"text" : "Background Image Size",
"type" : "combo",
"value" : "contain"
},
"bloom_intensity" :
{
"fraction" : true,
"max" : 2,
"min" : 0.10000000000000001,
"order" : 131,
"precision" : 2,
"step" : 0.01,
"text" : "Bloom Intensity",
"type" : "slider",
"value" : 0.80000000000000004
},
"bloom_threshold" :
{
"fraction" : true,
"max" : 1,
"min" : 0,
"order" : 132,
"precision" : 2,
"step" : 0.01,
"text" : "Bloom Threshold",
"type" : "slider",
"value" : 0.59999999999999998
},
"colorful" :
{
"order" : 110,
"text" : "Random Color",
"type" : "bool",
"value" : true
},
"density_diffusion" :
{
"fraction" : true,
"max" : 1,
"min" : 0.90000000000000002,
"order" : 123,
"precision" : 3,
"step" : 0.001,
"text" : "Density Diffusion",
"type" : "slider",
"value" : 0.96999999999999997
},
"dye_resolution" :
{
"options" :
[
{
"label" : "32",
"value" : "32"
},
{
"label" : "64",
"value" : "64"
},
{
"label" : "128",
"value" : "128"
},
{
"label" : "256",
"value" : "256"
},
{
"label" : "512",
"value" : "512"
},
{
"label" : "1024",
"value" : "1024"
},
{
"label" : "2048",
"value" : "2048"
},
{
"label" : "4096",
"value" : "4096"
}
],
"order" : 122,
"text" : "Dye Resolution",
"type" : "combo",
"value" : "512"
},
"enable_bloom" :
{
"order" : 130,
"text" : "Enable Bloom",
"type" : "bool",
"value" : true
},
"frequency_range" :
{
"condition" : "audio_responsive.value",
"fraction" : false,
"max" : 62,
"min" : 1,
"order" : 119,
"text" : "Frequency Range",
"type" : "slider",
"value" : 8
},
"frequency_range_start" :
{
"condition" : "audio_responsive.value",
"fraction" : false,
"max" : 62,
"min" : 0,
"order" : 120,
"text" : "Frequency Range Start",
"type" : "slider",
"value" : 0
},
"idle_random_splats" :
{
"order" : 107,
"text" : "Idle Random Splats",
"type" : "bool",
"value" : false
},
"more_colors" :
{
"condition" : "!colorful.value",
"order" : 112,
"text" : "More Colors",
"type" : "bool",
"value" : false
},
"paused" :
{
"order" : 129,
"text" : "Paused",
"type" : "bool",
"value" : false
},
"pressure_diffusion" :
{
"fraction" : true,
"max" : 1,
"min" : 0,
"order" : 125,
"precision" : 2,
"step" : 0.01,
"text" : "Pressure Diffusion",
"type" : "slider",
"value" : 0.80000000000000004
},
"random_splat_amount" :
{
"condition" : "idle_random_splats.value",
"fraction" : true,
"max" : 100,
"min" : 1,
"order" : 109,
"precision" : 2,
"step" : 1,
"text" : "Random Splat Amount",
"type" : "slider",
"value" : 10
},
"random_splat_interval" :
{
"condition" : "idle_random_splats.value",
"fraction" : true,
"max" : 5,
"min" : 0,
"order" : 108,
"precision" : 2,
"step" : 0.01,
"text" : "Random Splat Interval",
"type" : "slider",
"value" : 1
},
"repeat_background" :
{
"condition" : "use_background_image.value",
"order" : 104,
"text" : "Repeat Background",
"type" : "bool",
"value" : false
},
"schemecolor" :
{
"order" : 0,
"text" : "ui_browse_properties_scheme_color",
"type" : "color",
"value" : "0 0 0"
},
"shading" :
{
"order" : 128,
"text" : "Shading",
"type" : "bool",
"value" : true
},
"show_mouse_movement" :
{
"order" : 100,
"text" : "Show Mouse Movement",
"type" : "bool",
"value" : true
},
"simulation_resolution" :
{
"options" :
[
{
"label" : "32",
"value" : "32"
},
{
"label" : "64",
"value" : "64"
},
{
"label" : "128",
"value" : "128"
},
{
"label" : "256",
"value" : "256"
}
],
"order" : 121,
"text" : "Simulation Resolution",
"type" : "combo",
"value" : "256"
},
"sound_sensitivity" :
{
"condition" : "audio_responsive.value",
"fraction" : true,
"max" : 10,
"min" : 0,
"order" : 118,
"precision" : 3,
"step" : 0.01,
"text" : "Sound Sensitivity",
"type" : "slider",
"value" : 5
},
"splat_color" :
{
"condition" : "!colorful.value",
"order" : 111,
"text" : "Splat Color",
"type" : "color",
"value" : "0 1 0"
},
"splat_color_2" :
{
"condition" : "more_colors.value && !colorful.value",
"order" : 113,
"text" : "Splat Color 2",
"type" : "color",
"value" : "0 1 1"
},
"splat_color_3" :
{
"condition" : "more_colors.value && !colorful.value",
"order" : 114,
"text" : "Splat Color 3",
"type" : "color",
"value" : "0 0 1"
},
"splat_color_4" :
{
"condition" : "more_colors.value && !colorful.value",
"order" : 115,
"text" : "Splat Color 4",
"type" : "color",
"value" : "1 0 0"
},
"splat_color_5" :
{
"condition" : "more_colors.value && !colorful.value",
"order" : 116,
"text" : "Splat Color 5",
"type" : "color",
"value" : "0.9411764705882353 1 0"
},
"splat_on_click" :
{
"order" : 101,
"text" : "Splat on click",
"type" : "bool",
"value" : true
},
"splat_radius" :
{
"fraction" : true,
"max" : 1,
"min" : 0.01,
"order" : 127,
"precision" : 2,
"step" : 0.01,
"text" : "Splat Radius",
"type" : "slider",
"value" : 0.29999999999999999
},
"use_background_image" :
{
"order" : 102,
"text" : "Use Background Image",
"type" : "bool",
"value" : false
},
"velocity_diffusion" :
{
"fraction" : true,
"max" : 1,
"min" : 0.90000000000000002,
"order" : 124,
"precision" : 3,
"step" : 0.001,
"text" : "Velocity Diffusion",
"type" : "slider",
"value" : 0.97999999999999998
},
"vorticity" :
{
"fraction" : false,
"max" : 50,
"min" : 0,
"order" : 126,
"text" : "Vorticity",
"type" : "slider",
"value" : 30
}
},
"supportsaudioprocessing" : true
},
"preview" : "preview.gif",
"tags" : [ "Abstract" ],
"title" : "Colorful Fluid Animation [Audio Responsive]",
"type" : "web",
"version" : 3,
"visibility" : "public",
"workshopid" : "1748506393",
"workshopurl" : "steam://url/CommunityFilePage/1748506393"
}
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" type="image/png" sizes="16x16" href="fluidsim/img/favicon.png">
<title>
Whykioh Tools
</title>
</head>
<body>
<h1>
Voici la page des outils référencés
</h1>
<a href="fluidsim">Fluidsim</a>
</body>
</html>
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>
Whykioh
</title>
</head>
<body>
<h1>
Youtube & Twitch !
</h1>
</body>
</html>