prepare("SELECT id FROM games WHERE id = ?"); $stmt->execute([$game_id]); if (!$stmt->fetch()) { throw new Exception("La partie n'existe pas."); } // 2. Faire en sorte que le dealer de la partie soit le joueur suivant l'actuel dealer $stmt = $db->prepare("SELECT id FROM players WHERE is_dealer = 1 AND game_id = ?"); $stmt->execute([$game_id]); $current_dealer = $stmt->fetch(); if ($current_dealer) { $current_dealer_id = $current_dealer['id']; // On remet à 0 le dealer actuel $stmt = $db->prepare("UPDATE players SET is_dealer = 0 WHERE id = ?"); $stmt->execute([$current_dealer_id]); // On cherche le prochain dealer $stmt = $db->prepare("SELECT id FROM players WHERE game_id = ? AND id > ? ORDER BY id ASC LIMIT 1"); $stmt->execute([$game_id, $current_dealer_id]); $next_dealer = $stmt->fetch(); if (!$next_dealer) { // Si on est au dernier, on revient au premier $stmt = $db->prepare("SELECT id FROM players WHERE game_id = ? ORDER BY id ASC LIMIT 1"); $stmt->execute([$game_id]); $next_dealer = $stmt->fetch(); } $next_dealer_id = $next_dealer['id']; // On met à jour le nouveau dealer $stmt = $db->prepare("UPDATE players SET is_dealer = 1 WHERE id = ?"); $stmt->execute([$next_dealer_id]); } else { // Si aucun dealer n'est défini, on choisit le premier joueur comme dealer $stmt = $db->prepare("SELECT id FROM players WHERE game_id = ? ORDER BY id ASC LIMIT 1"); $stmt->execute([$game_id]); $first_player = $stmt->fetch(); if ($first_player) { $first_player_id = $first_player['id']; $stmt = $db->prepare("UPDATE players SET is_dealer = 1 WHERE id = ?"); $stmt->execute([$first_player_id]); } else { throw new Exception("Aucun joueur dans la partie pour devenir dealer."); } } // 3. On réveille les joueurs endormis $stmt = $db->prepare("UPDATE players SET is_folded = 0 WHERE game_id = ?"); $stmt->execute([$game_id]); echo json_encode(['success' => true, 'message' => "Nouvelle partie commencée, dealer mis à jour."]); } catch (Exception $e) { echo json_encode(['success' => false, 'message' => $e->getMessage()]); } ?>