Files
main-website/poker-paf/old/change_player.php
T
2026-04-27 06:52:16 +00:00

48 lines
1.9 KiB
PHP

<?php
require_once 'db.php'; // Ta connexion PDO
header('Content-Type: application/json');
$game_id = intval($_POST['game_id']);
$action = $_POST['action'];
$amount = isset($_POST['amount']) ? intval($_POST['amount']) : 0;
try {
// 1. Récupérer l'ID du joueur actuel
$stmt = $db->prepare("SELECT current_player_id FROM games WHERE id = ?");
$stmt->execute([$game_id]);
$game = $stmt->fetch();
$current_player_id = $game['current_player_id'];
// 2. Logique de changement de joueur (Simplifiée)
$stmt = $db->prepare("SELECT id FROM players WHERE is_folded = 0 AND game_id = ? AND id > ? ORDER BY id ASC LIMIT 1");
$stmt->execute([$game_id, $current_player_id]);
$next_player = $stmt->fetch();
if (!$next_player) { // Si on est au dernier, on revient au premier
$stmt = $db->prepare("SELECT id FROM players WHERE is_folded=0 AND game_id = ? ORDER BY id ASC LIMIT 1");
$stmt->execute([$game_id]);
$next_player = $stmt->fetch();
}
// On cherche si le joueur est couché ou pas
$stmt = $db->prepare("SELECT is_folded FROM players WHERE id = ?");
$stmt->execute([$next_player['id']]);
$is_folded = $stmt->fetchColumn();
if ($is_folded == 1 || $is_folded === '1') {
// Si le joueur est couché, on appelle récursivement pour sauter au suivant
$_POST['game_id'] = $game_id; // On remet le game_id pour l'appel récursif
echo json_encode(['success' => true, 'message' => 'Joueur couché, passage au suivant.']);
exit;
}
$next_id = $next_player['id'];
// 3. Mise à jour de la BDD
$stmt = $db->prepare("UPDATE games SET current_player_id = ? WHERE id = ?");
$stmt->execute([$next_id, $game_id]);
echo json_encode(['success' => true, 'next_player_id' => $next_id]);
} catch (Exception $e) {
echo json_encode(['success' => false, 'message' => $e->getMessage()]);
}